
No extra content from the DS version added. The core gameplay is kept from the SNES original, with mostly SNES original names. Look out for the references, and figure out how the Ocean Palace incident and the fall of Zeal are explained in this version! Mostly Chrono Compendium based, but also a bit of the author’s own (original-material based) theory-crafting. Other than that, Ive also changed how you assemble into a ROM you now drag and drop the ROM. Last, and bigger in scope, more direct references to Chrono Cross story the Frozen Flame was added as an element in Zeal, and a possibility of what could have happened with Schala, Zeal, the Flame, Dreamstone, the Mammon Machine, and the Gurus. Native Chrono Trigger Patch (without FMV) by Qwertymodo. Nothing major, but small things here and there to make the journey more worthwhile, and explore having different characters in your party. Compared, as well, with the Japanese original, for many lines where meanings were initially lost (mostly funny lines from era to era, but also some… surprises).Īpart from that, scenes were added that add a bit more interaction between the characters and NPCs (Lucca and Melchior, for instance). The hack combines the loved, quirky translation of the original SNES version, with the more extended script of the DS version, to create the best Chrono Trigger version. I'll also take recommendations for any romhack out there, small and large, for all SNES or 16-bit games.This Chrono Trigger updates the script of this wonderful game to modern standards, while keeping the nuanced but lovable translation and characteristics of the original script. I have played Trigger many times, and I'd love to experience it with some new stuff in it. If you're looking for a well crafted work go directly for the Chrono Trigger Restoration Project These people are doing an amazing, dedicated work, which takes time. So I was wondering if, by chance, anyone here has experience with some of them. It's based on rescaled assets from the Steam port and isn't 1:1 accurate with the SNES original version. Problem is, I really have no idea if any of them are any good. On the Trigger page on, there are lots of mods for the game. I've been eyeing a replay of Chrono Trigger for some time, and the news that Cross is (likely) getting a remaster announced in two days (and maybe shadowdropped) has made me want to replay Trigger. I used a romhack that added some QoL features taken from Zero Mission (such as a better map, only needing one missile to open missile-locked doors, etc.), and I even used an optional patch that put in the physics of Zero Mission, making Samus control much better for me.īefore that, last year, I played an extensive romhack of FF6 called Brave New World, which was super cool I recently played Super Metroid again for the first time in a long time.
